"We offer new support options and therefor the forums are now in read-only mode! Please check out our Support Center for more information." - Vuforia Engine Team

Keep alive behavious duplicates ARCamera

Vuforia SDK Version: 5.0.10 - Description with steps to reproduce:

Developing in Unity.

Create 'landing scene' with Vuforia AR Camera and an Image target

When target is scanned - navigate to second scene (Still using Vuforia live background, but tracking is disabled)

Navigate back to previous scene - App breaks because there are now 2 ARCamaras in the scene.

 

Keep alive causes a duplicate AR Camera to appear in the scene.

- Development OS (Mac OS X, Windows, Linux): Mac OS X Yosemite - Mobile OS and Version: NA - Mobile Device Manufacturer and Model name: NA - Do the Vuforia Sample Applications show the same behavior?: I did not test this with sample applications