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Mesh not rendering on Android

Vuforia SDK Version: 4.2.3 - Description with steps to reproduce:

Hi

I don't know if its just me beeing a noob, or if there is actually a problem here.

I followed the beginners guide to the letter. Then when it did not work, I found the "sollution" described on this and on other forums (load and activate the data set on the ARCamera).

This however did not work for me, and when I load the app on my HTC One M8 it just shows the video feed from the camera, but the mesh (cube) does not show up on the target.

I am running Unity3D v 5.1.1 32bit

Any suggestions?

- Development OS (Mac OS X, Windows, Linux): Win 8.1 64bit - Mobile OS and Version: Android 5.0.1 - Mobile Device Manufacturer and Model name: HTC One_M8 - Do the Vuforia Sample Applications show the same behavior?: no, they work perfectly.

Added note. I have now been playing arround with the sample projects.

The teapots show up nicely, but if I add even the most simple mesh, it wont show up.

 

Do i need to tell vuforia which mesh to use?