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No camera after compilation

November 8, 2019 - 7:02am #1

Vuforia SDK Version: 8.5.9 -

Description with steps to reproduce: Hello!

I'm not shure, what it is a bug, but, however, i don't have a way to solve my issue. I created a primitive AR application, but i have a problem with cmpilation.
This a short description:
Application use a camera to place a "children image" in plane. In scene there is a VideoPlayer in the NearPlane ARcamera, but it have a cut whith alpha channel. The image from the camera (which is behind the VideoPlayer) gets into this hole. So, in editor it's work correctly, dut after building I have a blackscreen image instead. And I know, what a Camera in my laptop is not active during the application "ON".
This is question:
How to fix it?
P.S.: I have not a target in scene
P.S.S: The application must work under Windows

Development OS (Mac OS X, Windows, Linux): Windows -

Mobile OS and Version: Windows -

Mobile Device Manufacturer and Model name: Lenovo -

Do the Vuforia Sample Applications show the same behavior?:

No camera after compilation

November 12, 2019 - 5:04am #2


We do not support Windows standalone application, please note that we support UWP devices.

List below with all supported devices: https://library.vuforia.com/articles/Solution/vuforia-fusion-supported-devices.html

Thank you.

Vuforia Engine Support

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