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Orange Screen

Vuforia SDK Version: 5.6.2f1 - Description with steps to reproduce: I am trying to create an AR application and am using the AR Camera, TextRecognition and Word prefabs. When I try to run the project through my webcam The Game view becomes an orange screen that says Vuforia on it. It seems that at runtime the TextureBufferMesh is causing this. Is there anyway to solve this issue? Thank you very much for your time. - Development OS (Mac OS X, Windows, Linux): Windows 10 - Mobile OS and Version: Android 7.1.2 - Mobile Device Manufacturer and Model name: Google Pixel - Do the Vuforia Sample Applications show the same behavior?: No.

Hi, 

 

I'm having the same issue. I'm also using the DroidCam Application to use my phone as a camera. This first time I tried, everything worked fine, but the next day the scene is all orange.

Were you able to fix the problem?

Hello,

I had the same problem this morning. I started DroidCam after Unity and only got orange screen even after restarting 2 or 3 times Unity. I had to restart my PC, starting ASAP DroidCam and connecting my phone, then starting my project on Unity to solve the problem.

ychencanhe

Sat, 02/03/2018 - 08:27

I have same problem,I try to reinstall the Droidcam, and set the webcam output to 720p(16:9) via Toggle HD Mode, then it work !!

TimLepage

Tue, 05/22/2018 - 12:14

I had the same issue, I restarted the computer and started DroidCam as soon as possible then opened the unity project and it worked. Don't know where this problem comes from but as long as it works I'm fine with it.

SaPropper

Thu, 04/30/2020 - 14:55

I experienced that you have to start DroidCam and connect it to your phone before you run the editor or build the project in Unity. If you've run or built it before and get the orange screen, you have to restart your pc. Restarting Unity and / or DroidCam does not fix it.