By Galinoux
on Mon, 09/28/2015 - 15:07
Hi,
I am trying to make a simple AR app with Unity and Vuforia like here : http://www.dannygoodayle.com/2013/03/01/making-your-first-project-with-unity-and-augmented-reality/I have downloaded and installed Unity 5.0.3f2 32 bits and Vuforia unity 5-0-5 package on my PC with Windows 8.1 64 bits (6.3, version 9600) .When I present my target to my camera there is no rendering on my target.I have checked "Load Data Set myProjectName" and "Activate" in my ARCamera and i added the package of my target in the "Data Set" and in the "ImageTarget" in my ImageTarget.After saw many topics on the same subject i can't solve my problem.
Someone have an idea for my problem please?
A completely beginner in Unity and Vuforia.
Problem with simple AR app with Unity and Vuforia
I use Mac Unity 5.0.0b1, and vuforia 5. When I ran the image target example, I got the error:
Problem with simple AR app with Unity and Vuforia
Vuforia 5.0 curently supports Unity 5.0.3 / 5.0.4 / 5.1.1 and higher;
for optimal performance however, it is recommended to use Unity 5.1.4 (for Unity 5.1.x) or 5.2.1 (for Unity 5.2.x) or newer version.
See also:
Problem with simple AR app with Unity and Vuforia
Problem with simple AR app with Unity and Vuforia
Hi,
Problem with simple AR app with Unity and Vuforia
See also some additional information here:
https://developer.vuforia.com/forum/faq/unity-player-settings
and:
https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/vuforia-50-and-unity-5
Problem with simple AR app with Unity and Vuforia
Hi,
Thank you very much for your reply.
I tried with Unity 32 bits and the version 5.2.1p3 and I still have the same problem.
I also looked player settings and i saw no difference with your advice and my configuration.
Problem with simple AR app with Unity and Vuforia
Have you verified that the samples do work on your device, i.e.:
Problem with simple AR app with Unity and Vuforia
Thank you again for your reply.
I have only tried on my device (Sony Xperia M2) the Unity's samples games.
But there is not AR within so it's not enough to testing.
Problem with simple AR app with Unity and Vuforia
Yes, correct. ImageTargets-5-0-5.unitypackage is the one I'm referring to.
Problem with simple AR app with Unity and Vuforia
Ok, so with these samples the AR works perfectly!
I just had to check "Activate" for the Tarmac.
I will test tonight with a new project again with the same image target but a different object and let you know if it works.
Thank you again.
Problem with simple AR app with Unity and Vuforia
Ok, great to hear.
Problem with simple AR app with Unity and Vuforia
I created a new project with the image target tarmac_scaled.jpg and a 3D Object: sphere on the top of it.
I checked "Load Data Set NameOfMyProject" and "Activate" in my ARCamera and I chose this Data Set in my ImageTarget.