Vuforia SDK Version: 3.06 -
Description with steps to reproduce:
Running the Unity sample scene " Target Image " in Unity 4.5 pro.
Vuforia turns an objects render mesh component to off when AR camera picks up a target image hiding it.
Note: I have opened a similar thread in the "Unity3" area of the forum.. But this is probably best here as it seems to be a bug with the sample scene.
p.s - just wondering.... why is the forums main topic area for Unity still called. "Unity 3". When we're now into 4.5 ? :)
Development OS (Mac OS X, Windows, Linux): Mac OSX -
Mobile OS and Version: iOS -
Mobile Device Manufacturer and Model name: Ipad4. -
Do the Vuforia Sample Applications show the same behavior?: Yes. Problem is with the target image sample scene. Object component " mesh renderer" keeps turning objects visibility off