Vuforia SDK Version: 4 -
Description with steps to reproduce:
As the title says, I'm having an issue using the max area on smart terrain. When using any amount higher than 16 for the width and hieght the terrain builds it only builds in one direection. For me it's anything forward and to the right from the camera. This happens in both Unity as well as when I make an SDK for android.
Steps to reproduce:
1. Set the max area values to a high number, I used 120x120
2. Start the app and look at the image target
Development OS (Mac OS X, Windows, Linux): Windows -
Mobile OS and Version: Android -
Mobile Device Manufacturer and Model name: Android -
Do the Vuforia Sample Applications show the same behavior?: Yes, testing for the bug in the Penguin test app results in the same.