hi, recently i create a project and imported the model from rhinoceros 5.0 and converted it into .fbx. however, the view of some parts of the model is not rendered but when i rotate it, it does exist. the size of the file imported from rhino is 294mb. is this problem related to the size of the file or the occlusion culling? because i read somewhere that occlusion culling cause some of the scene that the camera cannot capture wont be rendered. is this also possible when creating AR?
SOME OF THE PARTS ARE NOT RENDERED IN AR
This doesn't look to be a Vuforia problem, but an issue with your particular model file within Unity. If the model looks ok within Unity it should look ok within AR.
The issue could be a number of things from flipped polygons to the materials. Also a model that size might not be appropriate for realtime rendering and probably needs to optimized in a polygonal 3D program.
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