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SOME OF THE PARTS ARE NOT RENDERED IN AR

December 30, 2017 - 6:10am #1

hi, recently i create a project and imported the model from rhinoceros 5.0 and converted it into .fbx. however, the view of some parts of the model is not rendered but when i rotate it, it does exist. the size of the file imported from rhino is 294mb. is this problem related to the size of the file or the occlusion culling? because i read somewhere that occlusion culling cause some of the scene that the camera cannot capture wont be rendered. is this also possible when creating AR?

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SOME OF THE PARTS ARE NOT RENDERED IN AR

December 30, 2017 - 11:21am #2

This doesn't look to be a Vuforia problem, but an issue with your particular model file within Unity.  If the model looks ok within Unity it should look ok within AR.  

The issue could be a number of things from flipped polygons to the materials.  Also a model that size might not be appropriate for realtime rendering and probably needs to optimized in a polygonal 3D program.

 

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