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Unity project, Android app crashing on startup with latest Vuforia

July 1, 2015 - 5:29pm #1

Vuforia SDK Version: 4.2.3 -

Description with steps to reproduce:

The project was working fine before updating to 4.2.3.  Now we see this in the logs and it crashes as soon as it's launched.


D/QCAR    ( 7124): Setting Unity version 5.1.1
D/QCAR    ( 7124): QCAR Extension version 4.2.3
D/QCAR    ( 7124): Initializing Vuforia...
I/AR      ( 7124): QCAR has been initialized successfully
I/AR      ( 7124): QCAR SDK version 4.2.3
--------- beginning of crash
F/libc    ( 7124): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x0 in tid 7145 (UnityMain)
I/libc    ( 7124): Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0
I/WindowState(  723): WIN DEATH: Window{3cb00c29 u0 me.superbright.diamonds/com.unity3d.player.UnityPlayerNativeActivity}
W/WindowManager(  723): Force-removing child win Window{2353bd4f u0 SurfaceView} from container Window{3cb00c29 u0 me.superbright.diamonds/com.unity3d.player.UnityPlayerNativeActivity}
W/WindowManager(  723): Failed looking up window
W/WindowManager(  723): java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@b5fdbae does not exist
W/WindowManager(  723): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8539)
W/WindowManager(  723): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8530)
W/WindowManager(  723): at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1142)
W/WindowManager(  723): at android.os.BinderProxy.sendDeathNotice(Binder.java:551)
I/WindowState(  723): WIN DEATH: null
I/Zygote  (  199): Process 7124 exited due to signal (11)


Development OS (Mac OS X, Windows, Linux): Windows -

Mobile OS and Version: Android 5.1.1 -

Mobile Device Manufacturer and Model name: LG Nexus 5 -

Do the Vuforia Sample Applications show the same behavior?:

Unity project, Android app crashing on startup with latest Vufor

July 8, 2015 - 5:38am #3

I am getting the same issue, it works fine for android but it crashes on start for IOS 8.0

Any solution to this issue

Unity project, Android app crashing on startup with latest Vufor

July 6, 2015 - 9:00pm #2

  • Are you able to reproduce this with the ImageTargets 4.2.3 sample app for Unity?
  • Is this happening on any other devices?
  • Are you using any 3rd party Unity plugins?


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