http://forum.unity3d.com/threads/192347-Did-Unity-4-2-break-the-current-vuforia-unity-package
Vuforia is completely unable to track any images due to the below error message.
I get the following error when trying to use 2.6 with Unity3D 4.2.2
I have tried downgrading XCODE from 5.0 to 4.6 but no luck, I tried loading up an old project that had a version of Vuforia from 6 months ago and it worked fine.
I have created a new project and reinstalled everything with no luck what so ever.
cameraDeviceInitCamera
2013-11-07 17:31:07.885 artest[1148:907] DEBUG/AR(1148) UIView has CAEAGLLayer class
2013-11-07 17:31:07.886 artest[1148:907] DEBUG/AR(1148) UIView does not respond to selector renderFrameQCAR
2013-11-07 17:31:07.887 artest[1148:907] DEBUG/AR(1148) UIView has CAEAGLLayer class
2013-11-07 17:31:07.888 artest[1148:907] DEBUG/AR(1148) UIView does not respond to selector renderFrameQCAR
2013-11-07 17:31:07.889 artest[1148:907] DEBUG/AR(1148) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR
cameraDeviceGetVideoMode
2013-11-07 17:31:07.899 artest[1148:907] DEBUG/AR(1148) UIView has CAEAGLLayer class
2013-11-07 17:31:07.900 artest[1148:907] DEBUG/AR(1148) UIView does not respond to selector renderFrameQCAR
2013-11-07 17:31:07.901 artest[1148:907] DEBUG/AR(1148) UIView has CAEAGLLayer class
2013-11-07 17:31:07.902 artest[1148:907] DEBUG/AR(1148) UIView does not respond to selector renderFrameQCAR
2013-11-07 17:31:07.903 artest[1148:907] DEBUG/AR(1148) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR
cameraDeviceSelectVideoMode
2013-11-07 17:31:07.907 artest[1148:907] DEBUG/AR(1148) UIView has CAEAGLLayer class
2013-11-07 17:31:07.908 artest[1148:907] DEBUG/AR(1148) UIView does not respond to selector renderFrameQCAR
2013-11-07 17:31:07.909 artest[1148:907] DEBUG/AR(1148) UIView has CAEAGLLayer class
2013-11-07 17:31:07.910 artest[1148:907] DEBUG/AR(1148) UIView does not respond to selector renderFrameQCAR
2013-11-07 17:31:07.910 artest[1148:907] DEBUG/AR(1148) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR
Best regards,
Stephan Tanguay
- Development OS (Mac OS X, Windows, Linux): OS X - Mobile OS and Version: ios 6 - Mobile Device Manufacturer and Model name: Apple iPad3 - Do the Vuforia Sample Applications show the same behavior?: Simple demo with new 2.6 is not working
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
Hi Stephan,
the problem might be with the dataset; is it a dataset created recently ?
If the dataset was created using the Target Manager prior to the release of Vuforia 2.6, that might be the culprit.
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
The trackables were created yesterday so I don't think the trackables are corrupted, I have already recreated them several times to verify that's not the issue. I also tried XCODE 4.6 and 5.
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
What version of OSX / XCODE did you test with?
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
I have moved the project over to another machine and I have the same issue. I also have an older project from six months ago that compiles no problem.
Machine 1 : OSX 10.8.4 / ( tried xcode 4.6 & 5 ) Unity 4.2.2
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
What would really help would be the ability to download prior versions of Vuforia, I can't find my old downloads and will try extracting an older version from my pervious project.
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
The version of Unity should make no difference here.
Unity 4.2.2 should work with the latest version of Vuforia no problem, otherwise you may have something fundamentally wrong in your setup.
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
The problem is I forgot to click the activate check box in the data set load behavior. Sorry for the confusion, it was a careless mistake on my part. Thanks for all the help.
Stephan
Unity3D 4.2.2 + Vuforia 2.6 = Not Working
No problem, glad it is working for you now.
N