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Unity4 iOS but intermitent

December 3, 2012 - 5:20pm #1

Vuforia SDK Version: 1.5.9

- Description with steps to reproduce: In Unity4 openAR example scene "stones&chips" in Unity 4. add a 3D object.
Build for iOS 6. Development Build.
The application will build no problem
Run - it freezes. close the app & hit Run again in X-Code a second time and wait maybe 20sec. 2min. .... & often it will start )

- Development OS (Mac OS X, Windows, Linux): OSX Mountain Lion

- Mobile OS and Version: ipad2

- Mobile Device Manufacturer and Model name: Apple iPad

- Do the Vuforia Sample Applications show the same behavior?: I am running Unity4 wiht Vuforia & am aware Vuforia are having issues with Unity4.

The strange thing here is the first time I run the app through X-Code build & run process, it will not run but hit run a second time .. it will run but only when tethered to the computer.. stopping the app & disconnecting from my laptop and run it on the ipad2 it will not run.

SO it does run... in Unity4 not the first run though.

Yes, 2.0 supports Unity 4.0.

December 18, 2012 - 10:08am #5

Yes, 2.0 supports Unity 4.0.

Vuforia V2 & Unity 4 ??

December 18, 2012 - 9:54am #4

I have my fingers crossed...   Does Vuforia V2 support Unity 4.0 ??



Unity4 iOS but intermitent

December 12, 2012 - 4:17am #3

Hi, concerning the My Trackables, as of now it should be back to normal speed, have a try.


Unity4 iOS but intermitent

December 7, 2012 - 2:09pm #2

fixed the issue..  Sadly had to simply dropped back to Unity3.5   ... I wonder how long it'll take to get Vuforia running A OK ? 


My Trackables is an issue atm... so slow, almost impossible to create a Trackable.  

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