Vuforia SDK Version: vuforia-unity-mobile-android-ios-4-0-103 -
Description with steps to reproduce:
Hi,
On android and IOS when I detect my target, the screen except the 3D objects displayed is flashing white (like a strobe).
I'm using Unity 5 pro 32bit (as I read that you aren't supporting the 64bit) and Vuforia 4: vuforia-unity-mobile-android-ios-4-0-103.unitypackage
I've tried to sandbox the issue, and with a simple scene using unity cubes and 7 colored materials, it is still flashing.
My scene is lightmapped.
I will edit this post as i'm testing everything.
Thank you very much in advance for your help.
B.
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Development OS (Mac OS X, Windows, Linux): Windows 8 pro -
Mobile OS and Version: Android and IOS -
Mobile Device Manufacturer and Model name: Ipad air and Galaxy S4 -
Do the Vuforia Sample Applications show the same behavior?:
What are the lightmapping settings that you are using - are the maps baked or realtime?