By Mg1993
on Thu, 08/10/2017 - 13:06
3d objects created on user defined target moves according to the camera's position. Please check the video in the link. My world centre mode is First_target.
Also is there a way to restrict the scale & rotation of object created ( currently it depends on the distance of the camera and the angle of the camera to the target image)
Using Unity.
Help required asap!!
https://drive.google.com/file/d/0B1bLUMuEbwIwdENZWTNaUi15ak0/view?usp=sharing