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User Defined Targets Sample not returning the correct Frame Quality

The Sample in the UserDefinedTargets-6-0-114.unitypackage is not working correctly. 

The FrameQuality is not returned correctly after the first UserDefinedTarget is created. After the First Creation of an UserDefinedTarget the FrameQuality is always the same like the first one created. 

To reproduce: Start the Vuforia Sample click the Create Button with a Camera Image with medium or High Quality. Then look that the Camera Image gets black for example by covering the Camera with your hand. Then click Create Button again, and another UserDefined Target is created, although there should be the message that the Frame Quality is to Low. 

Am i doing something wrong or is this realy a bug?