Vuforia SDK Version: 7.0.36 -
Description with steps to reproduce: If you select .NET 4.6 in the player settings and build on Android, the first time you change scene, the video background becomes blurry and starts moving like crazy.
It doesn't comes back to normal until you restart the app. The adb logs show the following error when this occurs:
OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state
I tested on an iPad 5th gen and nothing similar happens.
Switching back to .NET 3.5 fixes it. -
Development OS (Mac OS X, Windows, Linux): Mac OS X -
Mobile OS and Version: Android Oreo -
Mobile Device Manufacturer and Model name: Google Pixel XL & OnePlus 3T -
Do the Vuforia Sample Applications show the same behavior?: Not tested
Hello,
All of our samples are still set to use .NET 3.5. Before Unity 2018.3, .NET 3.5 was the default.
We're working on a fix, but no ETA at this time. Apologies for the inconvenience.
Thanks,
Vuforia Engine Support