Hey everyone,
Posting here to see if anyone has encountered a similiar issue. After updating our project to Vuforia 4.2.3, the app crashes as soon as Vuforia initializes. Using 32 bit Unity 5.1.1p2
Here is what I see in the console:
/QCAR ( 6954): Setting Unity version 5.1.1D/QCAR ( 6954): QCAR Extension version 4.2.3D/QCAR ( 6954): Initializing Vuforia...I/AR ( 6954): QCAR has been initialized successfullyI/AR ( 6954): QCAR SDK version 4.2.3--------- beginning of crashF/libc ( 6954): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x0 in tid 6987 (UnityMain)I/libc ( 6954): Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0I/WindowState( 754): WIN DEATH: Window{1d0095a1 u0 SurfaceView}W/InputDispatcher( 754): channel '34b323ab me.superbright.diamonds/com.unity3d.player.UnityPlayerNativeActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9E/InputDispatcher( 754): channel '34b323ab me.superbright.diamonds/com.unity3d.player.UnityPlayerNativeActivity (server)' ~ Channel is unrecoverably broken and will be disposed!I/WindowState( 754): WIN DEATH: Window{34b323ab u0 me.superbright.diamonds/com.unity3d.player.UnityPlayerNativeActivity}W/InputDispatcher( 754): Attempted to unregister already unregistered input channel '34b323ab me.superbright.diamonds/com.unity3d.player.UnityPlayerNativeActivity (server)'I/Zygote ( 201): Process 6954 exited due to signal (11)
Thanks for your help.
You might also try Unity 4.6.x as well with the Galaxy S3.