Vuforia SDK Version: 4.2 -
Description with steps to reproduce:
1. Create new scene.
2. Add prefabs ImageTarget and ARCamera
3. Add sphere as child of imageTarget
(All like in tutorial)
4. Build android apk
Run on device (Reproduces on Prestigio Multipad PMT577_3G with 4.2.2, Samsung Galaxy S4 mini with 4.4.2, not reproduces on sony xperia sola with 4.0.4)
Result: white screen when I point my camera on marker. Camera return to normal when I lose marker (it even possible to extended tracking after, but pointing back to marker puts my app to white screen again).
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Development OS (Mac OS X, Windows, Linux): Mac OS, Windows -
Mobile OS and Version: Android 4.2.2, Android 4.4.2 -
Mobile Device Manufacturer and Model name: Prestigio Multipad PMT577_3G, Samsung Galaxy S4 mini -
Do the Vuforia Sample Applications show the same behavior?: Not tested, but use only vuforia prefabs.
UPDATE on Unity 5.0.x:
Unity 5.0.3 has been released and it includes the fix to the Unity 5 UI + rendering issues with Vuforia 4.2.3.
You can download Unity 5.0.3 from:
https://unity3d.com/get-unity/download/archive