hello
i'm doing some tests with your really awesome Model Target system on my gameboy
I uploaded the scan and set up the model under the ModelTarget object
but when i press play
and detects the target, nothing shows up unless i manually move the model from where it spawns (under the camera) back under the ModelTarget where it was set originally
https://www.dropbox.com/s/7vpoei1kbeod2tl/Recording%20%237.mp4?dl=0
i attached a short video that demonstrates the issue
basically i have nothing in the scene but the AR camera, model target with the dataset and the model itself under the ModelTarget
extended tracdking is enabled OVR Manager is set to Quest.
Hello,
Model Targets tracking requires devices that support Vuforia Fusion in order to perform optimally: https://library.vuforia.com/content/vuforia-library/en/articles/Training/vuforia-fusion-article.html
A web cam *does not* qualify as a Model Targets supported device as it does not include integrated sensors, such as an accelerometer and gyroscope. Without these, and depending upon your object, tracking quality will vary.
The video you originally provided showed Model Targets loss of tracking when you moved the web camera - this is a symptom of a device that does not support Vuforia Fusion.
Are you observing similar issues when running on the Galaxy S7? Unfortunately, Vuforia Engine *does not* support ARCore on that device: https://library.vuforia.com/articles/Solution/vuforia-fusion-supported-devices.html. I suggest you perform Model Targets testing on a device that supports either ARKit or ARCore as these will provide the best possible tracking experience:
https://developers.google.com/ar/discover/supported-devices
https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/DeviceCompatibilityMatrix/DeviceCompatibilityMatrix.html
Thanks,
Vuforia Engine Support