Hello everyone.
I'm developing an app in where I need to change the 3D model association at runtime.
Now I do the association with database with the children object, but I need to change that association at runtime.
I suppose the association are made in the following code:
protected virtual void OnTrackingFound() { if (mTrackableBehaviour) { var rendererComponents = mTrackableBehaviour.GetComponentsInChildren<Renderer>(true); var colliderComponents = mTrackableBehaviour.GetComponentsInChildren<Collider>(true); var canvasComponents = mTrackableBehaviour.GetComponentsInChildren<Canvas>(true);
// Enable rendering: foreach (var component in rendererComponents) component.enabled = true;
// Enable colliders: foreach (var component in colliderComponents) component.enabled = true;
// Enable canvas': foreach (var component in canvasComponents) component.enabled = true; } }
Can anyone help me, please?
Cheers.