In Meshmixer, I painted (surface brush) my CAD model, then exported it as a .obj with per-vertex color. When I import it into Model Target Generator (and Unity), it appears without the color I added. Model Target Generator gives me the warning "Color information is missing from this model!" How can I import the color information?
Color information missing in Model Target Generator
Could you please share the .obj file with us to test the behavior?
Please note that when you export the .obj file from your program, you should also get a secondary file which contains the materials/colors. We would need both files.
Vuforia Engine Support.
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