In Meshmixer, I painted (surface brush) my CAD model, then exported it as a .obj with per-vertex color. When I import it into Model Target Generator (and Unity), it appears without the color I added. Model Target Generator gives me the warning "Color information is missing from this model!" How can I import the color information?
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Color information missing in Model Target Generator
May 29, 2020 - 2:28am #3
Hi,
i have the same problem with my texture. I use this texture in the attachment.
But it didn't work at the model target generator.
What can I do?
Thank you!
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Color information missing in Model Target Generator
October 17, 2019 - 5:41am #2
Hi,
Could you please share the .obj file with us to test the behavior?
Please note that when you export the .obj file from your program, you should also get a secondary file which contains the materials/colors. We would need both files.
Thank you.
Vuforia Engine Support.