Hi all, I am using Unity 5.6.2f1 to try out Model Targets example and develop a similar app using Model Target Tracking technology. Documentation says that "When extended tracking is turn on, the last pose tracked by Vuforia will be hand over to HoloLens to continue the tracking". Does this means that if i turned off Vuforia Behaviour(the camera that handles the tracking) , the model will stay in place and will not shake or drift as i move because the tracking is now handled by HoloLens?
I can't seem to activate or turn on Vuforia Extended Tracking on HoloLens. I have tried some runtime Debug logs when deployed HoloLens but extended tracking is not working at all.
Is this a Unity's version problem??? Can anyone guide me on this? :(