Hi,
when I create in unity 2018.3.6f1 a scene for model target, my own mesh was invisible so to see if it was my mesh or something else, I try with a new scene, I import the default data base (the lander), and I've got the same problem (see below)
So I create a new scene, but this time I import from the unity asset store the Vuforia model Targets, this time the mesh is ok, even my own mesh work fine, but 've got script error this time (see below)
Thanks for your help.
Hello,
Those errors look like a mismatch between your SDK version (Unity Editor->Window->Vuforia Configuration) and the version of the samples (Assets/Vuforia/version).
We recommend that you upgrade the Vuforia SDK and samples to match. If you cannot, then you will need to remove those files from your project or hand-edit them to resolve the errors.
Thanks,
Vuforia Engine Support