Hello,
I have been developing/playing a bit with Vuforia Model Targets and HoloLens. So I am using Unity 2017.3.03f personal and Vuforia 7
But now I ran into a problem and I can't figure out what is going wrong.
So the problem is that when my model target get recognized, the content I placed in the unity scene get placed on the camera position instead of the target position in the 'real world'.
Does anyone have been using Model Targets on HoloLens and got it working?
Jari
Hello Jari333,
The geometry of your target (a computer monitor) is very simple and the Model Target detection will not be reliable. Due to this you will likely encounter such false positives. It is recommended to use more complex models than this for optimal results.
Thanks,
Vuforia Support