I am experimenting with Model Targets and initially I was having some success, but now I am having 2 problems 1) Guide View not appearing and 2) Model not detected.
My first use case was to use a CAD model for my iPhone to create a model target and deploy to a Galaxy S8 and a HoloLens. With the Galaxy S8 the workflow was straight forward and worked fine using the recommended 2D Guide View. When I tried running it on the HoloLens, the 2D Guide view didn't appear. I switched 3D Guide View, and then the Guide View did appear and I was able to detect and track my iPhone. Yay!
Next I moved on to a CAD model of my car. I've created the model target, but when I deploy to the HoloLens, I do not get a Guide View to appear, whether 2d or 3D. Subsequently, I can't seem to get it to detect my car. I would think the car use case would actually be easier than the iPhone, given it has much more points that I would think could be used for detection. If I run the same scene on the S8, it will detect my car, but the car does not render in the proper location (it renders at an angle as seems gigantic). I've verified the measurements are accurate in the Vuforia Model Target Generator has the correct units and axis for up based on the model. In Unity, the Dataset has the correct measurements too.
Does anyone have any ideas what could be going on? Does anyone have any luck getting the Guide View working properly with HoloLens? Also, are there any links to an explanation between the 2D and 3D guide view?
Is there any way to rig the editor or the device to fake detection to more easily debug this?