Need some help to understand some dificulties in the model recognition. After some attempts to create some models targets, i can't create a model target that works, only a simple box with texture, but not so fluid. So i import the 3d model of the lander, and export it again from 3dsmax, and the issue is the same, it not recognize. But if i use your demo, it works fine. So my question:
can it be some issue with scale/units/Axle orientation? Any ideias?
Hello davidcarvalho,
A simple box is not a good target for the Model Target feature as it is too simple. As mentioned here: https://library.vuforia.com/articles/Solution/model-targets-user-guide.html
"Geometric complexity is useful to distinguish an object from other shapes in the environment. Simple shapes such as cuboids, or very elongated simple shapes may be easily confused with other objects in the user’s setting."
When you are importing the lander model yourself, what is the guide view you are setting? It's recommended to set it at an angle, similar to how the sample is set up, so that more of the model's geometry is visible.
Thanks,
Vuforia Support