Hello,
I am trying to keep the augmentation(3D Car Model) at the exact detected position after the model target is detected.
The augmentation should not move or rotate, even if I move the device(iPad camera) somewhere else.
In unity, I have changed the parent of augmentation from "Model Target Behavior Component" to a Empty Gameobject, Ground plane at the instance of detection.
I have disabled the Model Target Behavior & Trackable Event handler components, once the model target is detected.
I also enabled the Extended tracking and changed the world center mods.
But still the augmentation is changing its position, if I move very close to augmentation, rotate the device(iPad) or move the device outside from the view of augmentation.
Could you please help me on this issue.
Thanks You in Advance.. : )
Hello,
Reading this response, I'm reconsidering my original feedback.
It sounds like you're trying to continue the 6DoF tracking experience with Vuforia Model Target tracking disabled. As this has nothing to do with Vuforia, I cannot assist you further.
Thanks,
Vuforia Engine Support