I completed development of <Hololens + Model Target> in Unity 1.2 f 1.
Now I updated to Unity 2017.3.1p4.
And a serious problem occurred.
Tracking performance is significantly reduced.
At first, I doubted the numerical value of polygons.
I tried the test, I found that the amount of polygons is not a problem.
When animation is included in <3d object>, the performance is remarkably deteriorated.
I want to have a solution. Please help.