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Model target for Hololends perfomance

Hello.

I completed development of <Hololens + Model Target> in Unity 1.2 f 1. Now I updated to Unity 2017.3.1p4. And a serious problem occurred. Tracking performance is significantly reduced. At first, I doubted the numerical value of polygons. I tried the test, I found that the amount of polygons is not a problem. When animation is included in <3d object>, the performance is remarkably deteriorated. I want to have a solution. Please help.