Unity Version - 2017.3.1 p4
Model Target Generator - 7.0.50
I created a Mixed Reality Application for Microsoft Hololens using Vuforia's Model Target Generator (7.0.50) package. My Application is able to recognize the real world model and and load 3D model to hololens world space.
Issue 1 : The position of the Real world Model and Virtual World Model doesn't match.
Issue 2 : Virtual Model position is not getting fixed on top of Real World Model and it moves randomly as per the camera's position in Hololens world space.
Any help would be great and appreciable. I know that Model Target Generator for Hololens is in Beta (Early Access Feature). Any temporary fix would be very helpful for my work.