Hi there.
I am currently following the Vuforia tutorials of using the Model Target Generator to create a model target of the Mars Lander, and the tutorial of introducing the model target into Unity. The problem I am having is that once the model target has been imported into Unity and selected from Game Object -> Vuforia -> Target Model, the actual model does not appear in the scene. In the Hierarchy of the scene a model target is apparently there, and I think its connected to the AR camera, but nothing appears in the actual scene. Along with this, when playing the scene there is no 2D guidelines over-layed onto the screen. I've been over both tutorials multiple times and I'm sure everything has been done exactly the same way.
I know its a bit of a rogue problem, but any help or suggestions would be much appreciated.
Thanks, Johnny
Hello,
Hello,
Does the unmodified version of the sample app function correctly?
Thanks,
Vuforia Engine Support
When I ran into that issue
When I ran into that issue the sample app function in the Inspector of Unity did function correctly.
I have the same problem. I
I have the same problem. I loaded the sample scene from the Vuforia Model Targets project, and the model doesn't show up in the scene view. I also tried making a model target using the model that comes with the Model Target Generator, same issue.
Hi, I have the some problem
Hi, I have the some problem,too. I wonder have you figured out how to fix this problem yet. Thanks.
Hi,
Hi,
Did anyone find a fix for this issue?
Unity : 2018.2.0f2
Vuforia: 7.1.35
Model Target Generator: 8.5.8
Thanks
Hi @cristianSVR,
Hi @cristianSVR,
I don't believe that MTG 8.5.8 targets are compatible with Vuforia SDK 7.1.
Please try adding your outputs from MTG 8.5.8 to a more recent version like 8.3.x
Thank you.
Vuforia Engine Support
Also to me happen the same
Also to me happen the same problem. Did you find a solution to his issue?
It's limitating my use of vuforia pretty much.
Thanks in advance