Hi, I'm using unity2017.3 for model target Object recognition.
I had generated Model Target using Model Target Generator (MTG), It was for recognizing a real world car, I used 3d model of the Car(.fbx) with units similar to real-world scale in meters and generated the ".unity Package" & "Guide view 2d Image" and imported to unity and build according to the instructions.
Due to lack of the real world car of which i had the model, i was testing the application on images displayed on monitor at respective view at which i generated the target, it was working fine, but the problem is it's working with every other car (I know it's funny) i was trying it on, and it also worked on other real world cars.
Can someone tell me is it a bug or am i doing anything wrong.........!!!?