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modifying model target scaling in unity doesn't work

Hi,

 

 I am really puzzled by this one.

If I change the scaling on here ( putting width at 8.5 meter as it should be), the AR camera doesn't acknowledge it and will still moving around as if it's still that scale making the model totally scaled up in the final composition...

Image removed.

 

I realize I should probably reshoot the target using the generator, but it now fails to load that model (made a thread for that one: https://developer.vuforia.com/forum/model-targets/model-target-generator-fails-load-cad), but still... if you expose the scaling here, it's because you should be able to adjust it, so I am maybe missing something...

Thanks for your help.

Bye,

 Jean

 

jeanfabre

Wed, 10/16/2019 - 07:52

Hi,

Your explanation doesn't seem to indicate that it works then

If I adjust the size in the model target component, shouldn't it be enough for Vuforia to render it properly? what would be the additional setup or thing to do to make it work?

Thanks,

 

mcotora

Wed, 10/16/2019 - 09:04

In reply to by jeanfabre

Hi,

jeanfabre

Thu, 10/17/2019 - 09:06

In reply to by mcotora

Hi,

 

 yes, your explanation is also what I think it should do, however it doesn't and I made some progress on this.

mcotora

Mon, 10/21/2019 - 13:53

In reply to by jeanfabre

Hi,

Interesting, I watched the video and noticed that when you play the scene the second time, there is an error.

Could not associate DataSetTrackableBehaviour "BELLX1" no matching Trackable found in DataSet!