By pscheper
on Mon, 08/16/2021 - 14:51
Dear Vuforia team,
I have recently updated my project to SDK 10.0 running in Unity 2020.3.14f1 . I followed through your Unity migration guide. Just when I thought everything went successful for me…. I noticed that intended reset script (pic 1) for my model target does not reset/dump data from my extended tracking as my previous script from Vuforia Core Samples always did (pic 2). Could this be a some sort of bug and how can it be alternatively replace with this function: vuEngineResetWorldTracking(mEngine); ?
Many thanks Dan
Note: This question is (being
Note: This question is (being) answered here: https://www.reddit.com/r/Vuforia/comments/p47yfo/resetting_modeltarget_tracking_vuforia_100/