I'm a newbie at Unity and AR development, I want to try the Model Generator, but I was confronted with the fact that my object was not recognized. What I have done:
I created a new Unity project, generated target with Vuforia model target generator, imported the received .unitypackage into the project. Removed the standard camera, added the components: ARcamera and Model Target. Got the application key, configured Vuforia, turned on the database. Added a few primitive 3d objects to render when the target will be recognized. But it not works for me. Have I made something wrong, or there are some problems with the object which I use for recognizing?
Is it normal that in the Unity scene, the target model has no textures?
Does the location of the camera in the scene matter for AR apps?
I used the 2 cardboard boxes, one stands on the other.
The target was generated successfully.
No any bad messages in the Unity Console
Thanks in advance for replies.