When tracking my object and then looking away from it the status is not resetting to Lost after tracking has stopped (guide view returns). I've modified the DefaultTrackableEventHandler to turn on and off an overlay of text that prompts the user to line up the guide. The guide view returns correctly when the model target is out of view completely. When debugging it reports its status as ExtendedTracked (this is when the guide view returns as well). I'm using Unity 2017.3, this happens in Editor, Android, and iOS.
Should I be using ExtendedTracked to match the guide view's appearance as that is pretty much what I want to do with the overlay text? or am I missing something here?