Hello!
I am testing the model targets in unity, but I am probably missing something obvious as it is not working as expected.
I have created the model target using the Vuforia model target generator. That created the unitypackage, which I then imported to my project. (Do I need to import something else also?) In the project, I created the AR camera and model target GameObject, activated the newly imported database from the VuforiaConfiguration and made sure that the model target is using my custom database.
When pressing play, the console pops up an error:
Failed to load data set New_Model_Target.
UnityEngine.Debug:LogError(Object)
Vuforia.DatabaseLoadARController:LoadDatasets()
Vuforia.VuforiaARController:Start()
System.Delegate:DynamicInvoke(Object[])
Vuforia.DelegateHelper:InvokeDelegate(Delegate, Object[])
Vuforia.DelegateHelper:InvokeWithExceptionHandling(Action)
Vuforia.VuforiaBehaviour:Start()
What am I doing wrong?
@Vuforia Engine Support - That is sort of a brutal tactic. :/