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VUFORIA MODEL TARGET - BLUESTACKS

Hi, I'm trying to build an AR app for desktop, based on model targets based out of unity. As vuforia doesn't support desktop PC platform, I'm using an Android emulator - BlueStacks to run the app on my laptop. The app starts with normal 2d scene but switches to AR with the press of a button, it it implemented with 2 scenes, the first scene consists of usual unity camera where as the second scene has AR camera with model target. From the second scene, user can go back to the first scene and and can again open AR scene. Everything's working fine on mobile, and also worked perfectly on BlueStacks when installed and tried on high configuration laptop with an integrated graphic (RTX 2060) card .It was to access the camera feed from laptops cam without any problem even if I revisit AR scene multiple times. when I run the same app on other laptop with BlueStacks (8/16 GB ram and xeon processor/ Intel i5) it was able to access the camera for the first time opened but the camera feed is black & white with green and purple distortions but the tracking is working. When I go back and again come to AR scene, the entire screen becomes light pink/purple. I'm stuck at this, it would be awesome if I can get some help resolving this issue. Unity editor - 2018.4.12 VUFORIA - 8.38

Hi,

We do not support PC as a platform however we do provide a "good" iteration process. Using a webcam you can test your app.

Unfortunately we do not support emulators.

Thank you.

Vuforia Engine Support

 

saik9388

Wed, 04/22/2020 - 22:30

In reply to by mcotora

Got it, thanks for the reply. I am also getting an error sometimes when when I switch between AR & non-AR Scenes, The following is the error I'm getting, could you please help me with this: 

 

Hi,

Yes, this was a bug that we fixed with 8.5.8.

Thank you.

Vuforia Engine Support