I am developing an augmented reality application using Vuforia(8.1.10) in Unity. Everything is working perfectly fine but the video is flickering very often. In fact, every time when the camera moves slightly the video is wavering or shaking like hell. It is shaking quite often. This is reducing the augmented reality experience.
I am attaching quad to ImageTarget. And in the quad, I am attaching the video player. The video is a chroma key video. To remove chroma, I am using the shader.
What should I do to make the video playback more stable? Any help or suggestion would be much appreciated. Thanks!