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Post Date Title Forum Title Recently Posted Replies
28 Feb, 2011 Any Snapdragon Tablet to be released soon ? Vuforia API nosuic 0
07 Dec, 2011 Now available-QCAR SDK version 1.5 Beta for Android! News and Announcements UmbertoC22 0
12 Dec, 2011 changing ambient color of video background texture OpenGL ES sujan1985 0
30 Jul, 2012 be able to interact with UI Android GabrielS 0
20 Sep, 2011 Announcing the release of Qualcomm's augmented reality platform for iOS News and Announcements UmbertoC22 0
27 Oct, 2011 FastCV and target generation? Vuforia API ina 0
10 Aug, 2012 OpenGL - How do I scale and/or position my models? FAQ DavidBeard 0
07 Aug, 2012 Come see Vuforia and meet the team in August and September News and Announcements ppreuss 0
27 Apr, 2011 Announcing the 1.0 Release of the QCAR SDK! News and Announcements UmbertoC22 0
29 Mar, 2012 FrameMarkers and ITrackableEventHandler Unity HeywoodFloyd 0
16 May, 2012 3D model with buttons Android rpandey91 0
05 Mar, 2011 AR Developers Meetup San Diego General Discussion jonagoot 0
31 Jul, 2012 Android - How do I replace the Teapot? FAQ DavidBeard 0
06 Mar, 2012 When you run the CaptureScreenShot in the android, the object will be lost Unity raboo 0
31 Jul, 2012 Android - How do I add textures to my model? FAQ DavidBeard 0
20 Dec, 2011 Now available-QCAR SDK version 1.5 Beta for iOS! News and Announcements UmbertoC22 0
01 Aug, 2012 Android/iOS - How can I update my UI in response to tracking events? FAQ DavidBeard 0
18 Dec, 2012 how to #import "xxx.h" with automatically iOS gun0051 0
01 Aug, 2012 Android - How can I calculate the distance to the target? FAQ DavidBeard 0
31 Jul, 2011 Looking for Freelance for AR developments with Qualcomm ARSDK Vuforia API pablofuerteventura 0
10 Aug, 2012 Android - How do I project a screen touch onto the target? FAQ DavidBeard 0
01 Aug, 2012 Android - Which methods are called on the UI vs OpenGL thread FAQ DavidBeard 0
10 Aug, 2012 Android - How can I bring multiple targets into a common space? FAQ DavidBeard 0
31 Jul, 2011 Looking for Freelance for AR developments with Qualcomm ARSDK General Discussion pablofuerteventura 0
25 Aug, 2012 Technical - How is the Projection Matrix defined? FAQ DavidBeard 0
18 Dec, 2012 No video after using camera in other Activity Android DeepWeb 0
30 Sep, 2012 ndk in workspace folder throwing error message Android visionalex 0
01 Aug, 2012 Android - How can I call Java methods from C++? FAQ DavidBeard 0
25 Oct, 2012 Using several markers but only drawing a single virtual object? Unity wsteptoe 0
05 Sep, 2012 Software Engineer Openings at Qualcomm Vuforia Developer Opportunities UmbertoC 0
10 Aug, 2012 Technical - How can I project a target point to the screen? FAQ DavidBeard 0
18 Sep, 2012 Setting/Forcing higher image resolution Unity HeadArt 0
17 Sep, 2012 Masking on Image in Android Android UsmanKurd 0
16 Sep, 2012 Tap events on multiple 3d objects Android illesma 0
21 Dec, 2012 tutorial from the beginning iOS ganidu 0
25 Sep, 2012 Draw 3rd texture on click in Virtual button sample code. iOS aleem_razzaq 0
29 Sep, 2012 Unity / Vuforia Developer Vuforia Developer Opportunities heavy1 0
17 Dec, 2012 camera to bind to is already initialized iOS carlgloria 0
16 Dec, 2011 Android and iOS developer for AR project Vuforia Developer Opportunities seni 0
02 Oct, 2012 Sample for imageTarget not executing in iphone iOS shwetadodiya15 0
26 Dec, 2012 Domino rotating/tilting axes iOS kevinjgao 0
13 Sep, 2012 Using Java to render objects Android smek 0
23 Oct, 2012 Import Aplication Iphone Help iOS gringofx 0
06 Dec, 2012 Displaying Android views on top of OpenGL ES display layer OpenGL ES gerti13 0
30 Sep, 2011 gcc.exe CreateProcess: No such file or directory Android kimle 0
18 Mar, 2012 integrating vuforia SDK into existing app tutorial iOS sommeralex 0
12 Nov, 2012 __GUITexture Button HELP. Unity gringofx 0
05 Nov, 2012 Increase trackables supported by vuforia videoplayback iOS iOS Markelloff 0
19 Dec, 2012 Intergrating ImageTargets & Videoplayback in IOS Native appplication iOS uthamanp 0
21 Dec, 2012 Skyworth S7 camera mirroring if using Augmented reality Android Crystal64 0