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3D object lags when moving camera

Hi, 

I have been using Vufuria for image detection for 3D objects. When the camera detects the image, the 3D object appears but it feel laggy when I move the camera (mobile Android). It feels like the app is only recalculating and repositioning the object every 0.5 secs. 

However, when the camera is static, and the image target is moved around, the 3D object seems to move along the image closely. 

Is there any setting that can fix this? 

I have opted for MODE_OPTIMIZE_SPEED in the configuration. 

Regards.

Hey there,

First of all, I'm sorry for the delay in response. Are you able to provide me your Unity and Vuforia Engine version? Also, it would be great if you're able to share a small video of the lagging object, that would be immensely helpful.