Log in or register to post comments

Align 3D Target Object with 3D Model imported in Unity

March 21, 2017 - 9:45am #1

Hi all,

I'm a 3D techinician and I'm new in Vuforia.

I'm researcher in Biomedical Field and I'm studyng application of Augmented Reality in medical homes.

I've uploaded in Vuforia a 3DObject Scan from the Scan Vuforia Android App and I've imported it in Unity.

Then I imported in Unity a 3D model (.3ds files) but I do not understand how can I align two models: object scanned with Vuforia App and .3ds model that I've imported in Unity. I need to align accurately either model. I attach a photo of the misaligned models.

Can you help me to resolve this problem?

Thanks

Luca

AttachmentSize
Image icon 7heHLH2.png587.72 KB

Align 3D Target Object with 3D Model imported in Unity

September 4, 2017 - 1:31am #4

No reply for my problem?

Anyone can help me?

Thank you

 

Align 3D Target Object with 3D Model imported in Unity

March 21, 2017 - 11:40am #3

Thank you for your reply but when I manipulate my 3DObject (augmentation) in Unity Scene Window with 6DOF I don't see like as reference the 3D Object Target imported in Unity from Vuforia 

In this mode I must switch from "Scene" to "Game" continually for verify the alignment and this mode is impossible for correct and precise alignment.

How Can I resolve the problem?

Thanks

Align 3D Target Object with 3D Model imported in Unity

March 21, 2017 - 11:14am #2

Hello,

The Vuforia Object Target will return a 6DOF pose when recognized. In the Unity Editor workflow, it is typical that 3D models (augmentations) are children of the target. And if you open the properties of that model, you will see that the model has 6DOF transformations available for manipulation. You should be able to use these such that the 3D model aligns with the object target by transforming the model's pose.

Thanks.

Log in or register to post comments