By radiantsilver
on Mon, 01/16/2017 - 16:18
Is there a way to recognise flat circular objects? Like a cyclinder but very short in height? Let's say like a hockey puck, or even flatter? When I try to resize the cylinder in the demo you cannot make it flat, the whole thing seems to scale with it. Should I use an image target or a cylinder target? If I use an image target how do I deal with the "mask" around my circular image (given that the image is square) ? Is there a special colour you can use to ignore parts of an image or a way to create a mask somehow ? I read you cannot use transparency which is a great shame.
Cheers, I am loving Vuforia!
Gaz
Hello,
Hello,
I would experiment between cylinders and image targets to see which performs best for your object.