By exorigo
on Sun, 06/02/2019 - 09:37
Can I assign the entrie database (device type, ~4000 images in my case) to a single ImageTarget? Im assuming that only 1 image will be in camera range at the same time. All I need is to print to console detected image name. Or I need to create 4000 ImageTargets on the scene? Is it even possible to handle 4000 images? Will the develop license be enough (personal use only)?
Hello,
Hello,
Hello,
Hello,
You should not need to make all your Image Targets listed in the hierarchy of your scene. Rather, I suggest you look to extended the Default Trackable Event Handler to display the target's name in OnTrackingFound().
Where can I directly download
Where can I directly download Vuforia Engine Core samples for Unity? The one downloaded from Unity Assets Stone dont work.
Hello,
Hello,
Please provide:
Thanks,
Vuforia Engine Support
Unity: 2019.4.1f1
Unity: 2019.4.1f1
Vuforia: 8.1.11
Assets/Vuforia/version: is it a file? Cant see it anywhere.
Errors:
Hello,
Hello,
Typically, this indicates a mismatch in the Vuforia Engine SDK version and the Core samples version. When the latter is less than the former, API changes may have occurred in the SDK which are not reflected in the samples.