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Having trouble with 3D object tracking in Unity

September 20, 2016 - 1:14pm #1

I'm attempting to use the 3D object tracking in Unity.

  • I've scanned the 3D object with the scanning app.
  • I've imported the Vuforia package and the Target Database package.
  • I've placed an AR camera prefab in my scene.
  • I've pasted in my license key, checked load and activate database.
  • I've placed an objectTarget in the scene with a cube as a child.
  • I've set the objectTarget to the correct database and object target.

I've read everything I can find online about this process and I think I'm doing everything I'm supposed to, but the object tracking never starts.

A test image target in the same project works perfectly.

Any suggestions for solving this problem would be greatly appreciated.

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