Hey guys,
first of all: the Vuforia-Plugin is great!
I work with unity.
I try to use the object recognition. It works well, but there are 2 open questions for me.
1. i want to rotate 3 cubes around the recognized object. Is it possible to hide the cubes when they are behind the recognized object? Like in real life. If anything is behind any other thing, you can not see it
2. Everytime when i import my models into unity and attach one of them to an ObjectTarget, the object does not appear in the Scene. So how do i know the real size of it? there is only a grey plane with blue borders above. I am struggeling with the correct position of my cubes and other gameobjects in relation to the recognized object
Iam sorry for the english :/
Thanks,
Benjamin Wolf
EDIT: all is working now. I do not know what i did wrong but now it works like a charm!
Hey,
thanks again for your help. I was able to use it in my project but now the cube that has applied the shader is not invisible. he is dark grey with a bit transparency.
Is this right? Or do I also have to change other things?