i have 2 ImageTargets in my scene.
I'm trying that both GameObjects are constantly facing each other. (like in this video: https://www.youtube.com/watch?v=Z-rJGOgoTzo )
Without Vuforia this works with:
transform.LookAt (GameObject.FindGameObjectWithTag ("enemy").transform.position);
transform.eulerAngles = new Vector3 (0, transform.eulerAngles.y, 0);
Any ideas how i can do this with vuforia?