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object fixed in space and does not update its position

April 22, 2020 - 1:25am #1

We have the following problem with a Unity application that implements Vuforia as an RA engine. We have an Image Target with Extended Tracking Positional. Vuforia detects the image well and renders the 3D object following the image if it is within the camera's viewing angle. The problem occurs when the Image Target leaves the camera's viewing angle, in this case the 3D object is fixed in space and does not update its position when moving the camera, but moves with the camera with a position fixed

object fixed in space and does not update its position

April 22, 2020 - 6:35am #3

Hi

Thank you very much for answering. We attach an example where you will see what we mean. The problem is that if the object is moved, sometimes it's 'flying and the user does not see it when focusing on the image target. What we want is that the object does not move from its position.

 

Regards

AttachmentSize
Package icon Exemple_Object_Movement.zip6 MB

object fixed in space and does not update its position

April 22, 2020 - 3:30am #2

Hi,

I don't quite understand your question/use-case however based on my current understanding of your use-case. The augmentation will remain at its position in world coordinates, when using Extend Tracking. Vuforia keeps track of the camera motion with respect to the surrounding space.

You are not able to programmatically move the Augmentation.

Thank you.

Vuforia Engine Support

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