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Object Recognition Issues

Hello Vuforia Developers Team!I'm using Vuforia 5.0.10 for my state examp, I'm developing an AR Art Installation. There are some issues pop-up, which I would like to disscuss and get fixed with your help. The overall scene contains approx. about 5.1 millions polligons. Most of them are static mesh particles. I have 2 simple animations included also into the scene.I've fix more of the issues, however I'm  sitll struggiling with the following issues:- to Optimize the geometry I've did standart Ocllusion Cullin operation in Unity - just not sure where to attach the OC object into the hierarchy. I've tried everywhere.. and the- Trackable "name of data" lost (I used 2 different trackers - one small box and this toy, the box is working but the toy won't)- WireframeBehaiviour  script.cs(41,24): warning CS0648 etc. please look at the printscreen- I've did Occlusion Culling but I thing - somehow is not connected to Vuforia - AR camera. I'mean there is some data baked, but In my opinion is till really slow on the device also there is no special shaders, no realtime shadows etc... It sould work. Now when I upload the app - first loading really, really slow, and sometimes is crashing after that.

 

My machine:Windows 10, Unity 5.02.4f1, Vuforia 5.0.10Scanning device - Samsung S5

Could you suggest hot to fix those issues. Thank you in advance.. 

ivaydesign

Mon, 01/18/2016 - 14:37

Forgot to mension,

I've did different scenes with new .od scans. The last one was made with Huawei mobile device, Andoid 5.1 Lolypop

ivaydesign

Sat, 01/23/2016 - 16:21

Hello everyone,

I resolved it!

After you scan with Vuforia Scanner app - make 100% sure your Target will be regognized in TEST mode into different situations - ligh on, ligh off, distance, rotations etc.

Hi!

I'm trying to scan a wine bottle (which is glossy) with Vuforia Scanner. How do you recommend me to scan for it to work in Unity?

(I tried to scan several times with my Moto G, and the test detects it, but Unity won't...)

Best Regards

Hi Jonh,

I would be glad to help you, with what I can! Can you upload a picture of the bottle?

1. In Vuforia object recognition documents and in the forum, they don not recommend to go scan glossy objects!

Hello again,

Try to make several targets with simple [image target], skip for now object scan data, and the cylinder target. Try it more simple. There is an option where target data can be applied from several images. 

Check this materials:

Hi again

I don't understand how can I make a multitarget object with diferent image targets and yet all of them have to be referenced with only one 3D object situated on the side of the bottle.

rockinroman

Tue, 11/07/2017 - 21:03

hi,

 

ive also got a problem, my console messages say that my trackable target has been found but the object i've chosen doesn't appear in the test screen