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Only 1 Object Detected

October 19, 2019 - 3:00pm #1

I am using Vuforia for object recognition. Right now, I am trying to detect if 2 gears are being shown. I have a 138 point .CD file of the gear and and using 1 ObjectTarget in Unity to detect the gear. When compiled and ran on an Android (or ran on any other device), it is correctly able to detect 1 gear, but not 2. When I cover the first gear up, it is then able to detect the second gear, but when i uncover the gears, it detects only the first again.

Is there any way I can detect more than 1 gear? I am using visual indicators (making a ball float above the gear) to show that the gear is seen

Only 1 Object Detected

October 28, 2019 - 6:07am #4

Hi,

Unfortunately we do not support tracking similar targets simultaneously. One workaround that you could try is to have different GameObjects for the same datasets, it might work however as we do not support it, it will be prone to false-positive. (if using Unity)

Thank you.

Vuforia Engine Support

 

Only 1 Object Detected

October 27, 2019 - 8:11am #3

i already has that set to 10, however it can still detect 1

Only 1 Object Detected

October 23, 2019 - 5:38am #2

Hi,

In the Vuforia configuration there is the option: Max Simultaneous Tracked Objects. I believe by default the value is set to 1. Please modify it according to your needs.

Thank you.

Vuforia Engine Support

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