Hi everyone,
So the project that im working on is to play a video or an animation within the frame of a door. I've some problems recognising the frame...
I've used the standard image recognision where we take the image of the door and overlay it with the video or the animation but when i take a look at the door from a different angle it has problems recognising it.
Any advice on how i should approach this problem?
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Recognising a door
November 19, 2020 - 5:58am #1
Hi,
Sorry I'm a complete beginner here, what do you mean with features?
I took an image of the door and used it as such an ground image in Unity but i dont think that is what you mean.
EDIT: I think i might know what you mean, when i try to see what feature my door image has, it used the flower pot next to it and there is, like, one point on the door itself. Thats not good :)
So there is not really a way to complete the idea i had?
kr